1.0.2 release


1.0.2 release is:

  • Recompiled with latest Castle Game Engine.
  • Adds macOS platform. (Untested, I just let GitHub Actions make it, following https://castle-engine.io/github_actions . Please report if it works or not on macOS.)
  • Recompiled within our Docker environment. (This should make the glibc requirements lower. If the game previously failed for you on Linux with an error about missing glibc symbols, this is the fix.)

As a reminder, this is already a bit more than I made during 1-day gamejam :) I spend a few hours later to optimize octree, add sounds, water and some creepy logic -- see

https://castle-engine.io/wp/2022/12/24/lynch-gamejam-game-release-on-itch-io-nic... .


If you like it, go ahead and check out Castle Game Engine used to make it: https://castle-engine.io/ 

Files

lynch-1.0.2-linux-x86_64.tar.gz 40 MB
Dec 28, 2022
lynch-1.0.2-win64-x86_64.zip 35 MB
Dec 28, 2022
lynch-1.0.2-darwin-x86_64.zip 40 MB
Dec 28, 2022

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